KVLTGAMES
Currently working on multiple epic games.
Из чего сложился балл
In short
@kvltgames is a mid-sized channel for the Other category: a post reaches 28.2% of subscribers — lower than 60% of channels in the category. Over 3 days of tracking, subscribers grew by 0.6%, while median views rose by 18%. Publishes 13 posts a month — less often than 67% of channels in the category. Tracked since 15 Oct 2026, 3 measurements.
Position in the Other category
A score of 59 — ahead of 73% of the category. Every grey dot is another object from the same category.
How it changed
Measured every night. Over 3 days: +11 subscribers. A break in the line means the channel did not respond that day.
Views on recent posts
Older posts on the left, newer on the right. A flat line means a steady audience; a jagged one means the channel leans on the occasional viral post.
Against the Other category
Compared only against its own category: normal values differ for a channel with ten thousand subscribers and one with two million. The median is computed over 30631 objects in the category.
Questions
Is @kvltgames an active channel?
Yes. It responded at the last check on 2 Nov 2026 and published 13 posts in the past 30 days.
Does @kvltgames have fake subscribers?
Open data shows no signs of inflated numbers. Our measurements: an average post reaches 28.2% of subscribers, metric consistency 100/100. Inflated views can't be fully ruled out from the outside, so this is an observation, not a guarantee. How to check it yourself
How many people see a post in @kvltgames?
The median post gets 599 views — 28.2% of 1.8K subscribers. Ad prices are better judged by this number than by the subscriber count. Why reach matters more than subscribers
